TABLEAU DES ARMES INDIVIDUELLES
Armes de Poing |
Dégats |
Mun |
Auto |
Prec |
Portée |
Poids |
Prix |
Code |
Automatique 7.65mm |
2d6 |
15 |
- |
+1 |
4 m |
0.5 |
70 cr |
A |
Automatique 9 mm |
3d6 |
13 |
- |
0 |
4 m |
0.6 |
75 cr |
L |
Auto Pistol 11.6 mm |
4d6 |
12 |
- |
0 |
6 m |
0.9 |
100 cr |
L |
Gyro Pistol |
5d6 |
10 |
- |
-1 |
8 m |
2.0 |
120 cr |
P |
Lance Aiguilles |
1d6 |
20 |
- |
+1 |
5 m |
0.5 |
90 cr |
A |
Laser Pistol L-99 |
1-3d6 |
var |
- |
+1 |
15 m |
1.2 |
120 cr |
P |
Laser Pistol L-101 |
1-4d6 |
var |
- |
+1 |
14 m |
1.3 |
140 cr |
M |
Laser Blaster L-103 |
1-5d6 |
var |
- |
0 |
12 m |
1.4 |
200 cr |
M |
Laser Sting |
1-2d6 |
var |
- |
+1 |
10 m |
0.5 |
140 cr |
L |
Pistolet Mitrailleur |
2d6 |
30 |
5 |
-2 |
6 m |
3.0 |
200 cr |
P |
Stunner |
Etourd |
20 |
- |
0 |
10 m |
1.0 |
220 cr |
A |
Fusils |
Dégats |
Mun |
Auto |
Prec |
Portée |
Poids |
Prix |
Code |
Fusil d'Assaut |
4d6 |
40 |
8 |
-1 |
36 m |
4.3 |
450 |
M |
Fusil de Combat |
3d6 |
35 |
6 |
0 |
20 m |
3.9 |
350 |
P |
Gyro Rifle |
5d6 |
10 |
3 |
0 |
30 m |
6.0 |
250 |
M |
Fusil à Aiguilles |
1d6+2 |
20 |
3 |
+1 |
28 m |
3.0 |
200 |
P |
Fusil Laser |
1-5d6 |
Var |
- |
+1 |
40 m |
4.0 |
400 |
M |
Shotgun |
3d6+2 |
4 |
2 |
+2 |
4 m |
3.0 |
250 |
P |
Fusil de Sniper |
3d6+3 |
9 |
3 |
+2 |
50 m |
3.0 |
350 |
M |
Armes Lourdes |
Dégats |
Mun |
Auto |
Prec |
Portée |
Poids |
Prix |
Code |
Lance Flammes |
3d6/3d6 |
10 |
- |
+2 |
1 m |
7.0 |
300 cr |
M |
Gyropack |
5d6 |
10 |
5 |
-1 |
30 m |
12.0 |
900 cr |
M |
Cribleur |
5d6 |
40 |
4 |
0 |
30 m |
15.0 |
1000 cr |
M |
Lance Missiles |
3d10 |
3 |
- |
+1 |
100 m |
6.0 |
675 cr |
M |
Pulse Blaster |
5-10d6 |
var |
- |
+1 |
80 m |
6.0 |
1100 cr |
M |
Armes Archaiques |
Dégats |
Mun |
Auto |
Prec |
Portée |
Poids |
Prix |
Code |
Arc |
3d6+2 |
10 |
- |
-1 |
18 m |
1.0 |
40 cr |
L |
Arbalète |
3d6+3 |
10 |
- |
+2 |
12 m |
2.0 |
80 cr |
L |
Shuriken |
1d6 |
1 |
- |
-1 |
Lancer |
0.05 |
10 cr |
A |
Fronde |
1d6 |
10 |
- |
|
Lancer x2 |
0.05 |
3 cr |
A |
Grenades |
Dégats |
Mun |
Auto |
Prec |
Portée |
Poids |
Prix |
Code |
Concussion |
Special |
1 |
- |
0 |
Lancer |
0.20 |
40 cr |
P |
Flash |
Special |
1 |
- |
0 |
Lancer |
0.20 |
25 cr |
L |
Fragmentation |
5d6 |
1 |
- |
0 |
Lancer |
0.20 |
20 cr |
M |
Gas |
Special |
1 |
- |
0 |
Lancer |
0.20 |
30 cr |
L |
Incendiaire |
2d6/1d6 |
1 |
- |
0 |
Lancer |
0.20 |
25 cr |
M |
Fumigène |
Special |
1 |
- |
0 |
Lancer |
0.20 |
20 cr |
L |
Armes de Contact |
Dégats |
Autonomie |
Prec |
Poids |
Prix |
Code |
Hache de Bataille |
2d6+1 |
|
0 |
2.0 |
35 cr |
L |
Epée |
2d6 |
|
0 |
3.0 |
50 cr |
L |
Gourdin |
1d6/2 |
|
+1 |
1.0 |
2 cr |
A |
Katana |
2d6+2 |
|
+1 |
3.0 |
90 cr |
L |
Poignard |
1d6/2 |
|
+1 |
0.2 |
15 cr |
L |
Couteau |
1d6/3 |
|
+1 |
0.1 |
10 cr |
L |
Poing Américain |
1d6/2 |
|
0 |
0.1 |
8 cr |
A |
Nunchaku |
1d6 |
|
-1 |
0.5 |
15 cr |
L |
Plasmalame |
2d6 |
2 USE/round |
+1 |
0.5 |
300 cr |
P |
Plasmasword |
3d6 |
2 USE/round |
+1 |
1.0 |
600 cr |
M |
Armes d'Hast |
4d6 |
|
-2 |
7.0 |
60 cr |
P |
Baton |
2d6 |
|
0 |
3.0 |
10 cr |
A |
Rapière |
1d6AP |
|
+1 |
1.0 |
20 cr |
L |
Shimmerblade |
1d6+3 |
4 USE/round |
0 |
1.0 |
200 cr |
M |
Shimmersword |
2d6+3 |
4 USE/round |
-1 |
3.0 |
400 cr |
M |
Glaive |
1d6 |
|
+1 |
1.0 |
15 cr |
L |
Lance |
3d6 |
|
0 |
2.0 |
15 cr |
L |
Stunstick |
1d6 |
|
+1 |
1.0 |
80 cr |
L |
Tonfa |
1d6/2 |
|
+1 |
0.5 |
15 cr |
A |